Voice requirements for punch recording – M-AUDIO Pro Tools Recording Studio User Manual
Page 424

Pro Tools Reference Guide
406
System, Session, and Track 
Guidelines for Punch 
Recording
This section lists the basic settings and guide-
lines for Pro Tools punch recording, including 
the following: 
• “Voice Requirements for Punch Recording”
• “Delay Compensation and Destructive-
• “Audio Files, Regions and Takes” on
page 408.
• “Preferences for Punch Recording” on
page 408 (for crossfades, as well as trans-
port and monitor configuration settings).
Voice Requirements for 
Punch Recording
The maximum number of tracks that can be 
punched depends on the type of system you are 
using, as well as the number of available voices. 
The following sections provide guidelines for 
voice usage with punch recording that can be 
useful when managing resources during ses-
sions. 
Pro Tools LE
(QuickPunch Only)
QuickPunch capabilities for Pro Tools LE de-
pends on the total number of voices available. 
This will vary depending on the number of 
tracks and plug-ins in use in the current session 
(which affects the number of available voices). 
Similarly, installing a Toolkit option expands 
your system’s voice capabilities; this can in-
crease the number of available voices, which 
then increases the number of tracks which can 
be punched. 
To make more voices available for punch 
recording:
1
Identify tracks that are not record-enabled,
and do not need to be heard while recording.
2
Make those tracks inactive.
Pro Tools HD
(QuickPunch, TrackPunch, and
DestructivePunch)
When using any punch recording mode with 
Pro Tools HD, two voices are required for each 
record-enabled mono track. This means that 
you can punch record up to half the total num-
ber of voices available on your system. For ex-
ample, a Pro Tools|HD Accel system configured 
for 192 voices can simultaneously punch record 
on up to 96 mono tracks with QuickPunch (or 
48 stereo tracks).
If the required number of voices for the record-
enabled tracks is not available when switching 
to QuickPunch, TrackPunch, or Destructive-
Punch mode, you are prompted to free up the 
necessary voices.
QuickPunch uses CPU processing power, 
and may reduce the number of tracks and 
plug-ins you can use.
For details on voice capabilities, see 
“Pro Tools LE System Capabilities” on 
page 34.
