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Adobe Photoshop CC 2014 v.14.xx User Manual

Page 977

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Rotate

Roll

Pan

Walk

Zoom

Perspective Camera (Zoom only)

Orthographic Camera (Zoom only)

DOF (Zoom only)

Note:

Use the 3D camera tools to move the camera view while leaving the position of the 3D object fixed.

For tips about each 3D tool, choose Panel Options from the Info panel menu , and select Show Tool Hints. Click a tool, then move the cursor
into the image window to view tool details in the Info Panel.

3D camera tools and options
A. Return to initial camera position B. Rotate C. Roll D. Pan E. Walk F. Zoom G. View menu H. Save current camera view I. Delete current camera
view J. Camera position coordinates

In the Tools panel, click a 3D camera tool, and hold down the mouse button to select from the following types:

Hold down Shift as you drag to constrain the Rotate, Pan, or Walk tools to a single direction of movement.

Drag to orbit the camera in the x or y direction. Hold down Alt (Windows) or Option (Mac OS) as you drag to roll the camera.

Drag to roll the camera.

Drag to pan the camera in the x or y direction. Hold down Alt (Windows) or Option (Mac OS) as you drag to pan in the x or z direction.

Drag to walk the camera (z translation and y rotation). Hold down Alt (Windows) or Option (Mac OS) as you drag to walk in the z/x

direction (z translation and x rotation).

Drag to change the field of view of the 3D camera. Maximum field of view is 180.

Displays parallel lines converging to vanishing points.

Maintains parallel lines without convergence. Displays the model in accurate scale view without any

perspective distortion.

Sets depth of field. Distance determines how far the in-focus field is from the camera. Blur obscures the remainder of the

image.

Animate DOF to simulate camera focusing effects.

In the options bar, numeric values show the x, y, and z position of the 3D camera. You can also edit these values manually to adjust the camera
view.

Change or create 3D camera views

Do one of the following:

Select a preset camera view of the model from the View menu.

All preset camera views use orthographic projection.

To add a custom view, place the 3D camera in the desired position using the 3D camera tools, then click Save in the options bar.

To return to the default camera view, select a 3D camera tool, and click the Return To Initial Camera Position icon in the options bar.

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