3d texture editing – Adobe Photoshop CC 2014 v.14.xx User Manual
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3D texture editing
Note:
Edit a texture in 2D format
Display or hide a texture
Create UV overlays
Reparameterize a texture map
Create a tile for a repeating texture
You can use the Photoshop painting and adjustment tools to edit the textures contained in a 3D file, or to create new textures. Textures are
imported as 2D files with the 3D model. They appear as entries in the Layers panel, nested under the 3D layer, and grouped by map type: Diffuse,
Bump, Glossiness, and so on.
To view a thumbnail of a particular texture file, hover the mouse pointer over the name of the texture in the Layers panel. The image size and
color mode are also displayed.
Layers panel showing 3D textures, grouped by texture map type
A. 3D layer B. Texture map types C. Texture map filename
Texture maps used by a particular material also appear in the lower section of the 3D panel when a material is selected. See 3D Materials
settings (Photoshop Extended).
To edit 3D textures in Photoshop, do either of the following:
Edit a texture in 2D format. The texture opens as a Smart Object in a separate document window.
Edit a texture directly on the model. If necessary you can temporarily cut away model surfaces to access areas to paint on. See 3D painting
(Photoshop Extended).
Edit a texture in 2D format
1. Do one of the following:
Double-click the texture in the Layers panel.
In the Materials panel, select the material that contains the texture. In the bottom section of the panel, click the texture menu icon
for
the texture you want to edit, and choose Open Texture.
2. Use any Photoshop tool to paint on or edit the texture.
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