3d lights settings – Adobe Photoshop CC 2014 v.14.xx User Manual
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Target
U and V Scale
U and V Offset
Delete a texture map
1. Click the image icon
next to the texture type.
2. Choose Remove Texture.
If the deleted texture is an external file, you can reload it using the Load Texture command from the texture map menu. For textures that are
internally referenced by the 3D file, choose Undo or Step Backward to restore a deleted texture.
Edit texture properties
A texture map is applied to a particular surface area of the model, depending on its UV mapping parameters. You can adjust UV scale and offset if
necessary to improve how the texture maps to the model.
1. Click the image icon
next to the texture type.
2. Choose Edit Properties.
3. Choose a target layer and set UV Scale and Offset values. You can enter values directly or use the scrubby sliders.
Determines whether settings apply to a specific layer or the composite image.
Resize mapped textures. To create a repeating pattern, decrease the value.
Reposition mapped textures.
3D Lights settings
3D lights illuminate models from different angles, adding realistic depth and shadows.
Add or delete individual lights
In the 3D panel, do either of the following:
To add a light, click the Create A New Light button
, and choose the light type:
Point lights shine in all directions, like light bulbs.
Spot lights shine in a cone shape, which you can adjust.
Infinite lights shine from one directional plane, like sunlight.
Image-based lights map an illuminated image around the 3D scene.
To delete a light, select it from the list at the top of the Lights section
. Then click the Delete button at the bottom of the panel.
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