Adobe Photoshop CC 2014 v.14.xx User Manual
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3. Enter the name, dimensions, resolution, and color mode for the new map, then click OK.
To match the aspect ratio of an existing texture map, view its dimensions by hovering the mouse pointer over the map name in the
Layers panel.
The name of the new texture map is displayed next to the texture map type in the Materials panel. It is also added to the texture list under
the 3D layer in the Layers panel. The default name is the texture map type appended to the material name.
Load a texture map
You can load an existing 2D texture file for any of the nine available texture map types.
1. Click the folder icon
next to the texture type.
2. Choose Load Texture, then select and open the 2D texture file.
Create a bump texture map
A bump texture map filled with a neutral grayscale value provides more range when painting on the map.
1. In the Tools panel, click the Set Background Color swatch.
2. In the Color Picker, set brightness to 50%, and set R, G, and B values to equal values. Click OK.
3. In the 3D panel, click the folder icon
next to Bump.
4. Choose New Texture.
5. Choose the following settings in the New dialog box:
For Color Mode, choose Grayscale
For Background Contents, choose Background Color.
(Optional) Set Width and Height to match the dimensions of the diffuse texture map for the material.
6. Click OK.
The bump texture map is created and added to the texture map files listed in the Materials panel. It also appears as a texture in the Layers panel.
Open a texture map for editing
Click the image icon
, and choose Open Texture.
The texture map opens as a Smart Object in its own document window. After editing the texture, make the 3D model document window
active to see updates to the model. See
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