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Adobe Photoshop CC 2014 v.14.xx User Manual

Page 636

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Screen

Color Dodge

Linear Dodge (Add)

Overlay

Soft Light

Hard Light

Vivid Light

Linear Light

Pin Light

Hard Mix

Note:

Difference

Exclusion

Subtract

Divide

darker than the blend color are replaced, and pixels lighter than the blend color do not change.

Looks at each channel’s color information and multiplies the inverse of the blend and base colors. The result color is always a lighter

color. Screening with black leaves the color unchanged. Screening with white produces white. The effect is similar to projecting multiple
photographic slides on top of each other.

Looks at the color information in each channel and brightens the base color to reflect the blend color by decreasing contrast

between the two. Blending with black produces no change.

Looks at the color information in each channel and brightens the base color to reflect the blend color by increasing the

brightness. Blending with black produces no change.

Multiplies or screens the colors, depending on the base color. Patterns or colors overlay the existing pixels while preserving the

highlights and shadows of the base color. The base color is not replaced, but mixed with the blend color to reflect the lightness or darkness of the
original color.

Darkens or lightens the colors, depending on the blend color. The effect is similar to shining a diffused spotlight on the image. If the

blend color (light source) is lighter than 50% gray, the image is lightened as if it were dodged. If the blend color is darker than 50% gray, the
image is darkened as if it were burned in. Painting with pure black or white produces a distinctly darker or lighter area, but does not result in pure
black or white.

Multiplies or screens the colors, depending on the blend color. The effect is similar to shining a harsh spotlight on the image. If the

blend color (light source) is lighter than 50% gray, the image is lightened, as if it were screened. This is useful for adding highlights to an image. If
the blend color is darker than 50% gray, the image is darkened, as if it were multiplied. This is useful for adding shadows to an image. Painting
with pure black or white results in pure black or white.

Burns or dodges the colors by increasing or decreasing the contrast, depending on the blend color. If the blend color (light source) is

lighter than 50% gray, the image is lightened by decreasing the contrast. If the blend color is darker than 50% gray, the image is darkened by
increasing the contrast.

Burns or dodges the colors by decreasing or increasing the brightness, depending on the blend color. If the blend color (light source)

is lighter than 50% gray, the image is lightened by increasing the brightness. If the blend color is darker than 50% gray, the image is darkened by
decreasing the brightness.

Replaces the colors, depending on the blend color. If the blend color (light source) is lighter than 50% gray, pixels darker than the

blend color are replaced, and pixels lighter than the blend color do not change. If the blend color is darker than 50% gray, pixels lighter than the
blend color are replaced, and pixels darker than the blend color do not change. This is useful for adding special effects to an image.

Adds the red, green and blue channel values of the blend color to the RGB values of the base color. If the resulting sum for a channel

is 255 or greater, it receives a value of 255; if less than 255, a value of 0. Therefore, all blended pixels have red, green, and blue channel values
of either 0 or 255. This changes all pixels to primary additive colors (red, green, or blue), white, or black.

For CMYK images, Hard Mix changes all pixels to the primary subtractive colors (cyan, yellow, or magenta), white, or black. The maximum

color value is 100.

Looks at the color information in each channel and subtracts either the blend color from the base color or the base color from the

blend color, depending on which has the greater brightness value. Blending with white inverts the base color values; blending with black produces
no change.

Creates an effect similar to but lower in contrast than the Difference mode. Blending with white inverts the base color values. Blending

with black produces no change.

Looks at the color information in each channel and subtracts the blend color from the base color. In 8- and 16-bit images, any resulting

negative values are clipped to zero.

Looks at the color information in each channel and divides the blend color from the base color.

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