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Add or delete a light, Create, save, or delete a lighting effects style, Use the texture channel in the lighting effects – Adobe Photoshop CC 2014 v.14.xx User Manual

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background image

Default

Five Lights Down/Five Lights Up

Flashlight

Flood Light

Parallel Directional

RGB Lights

Soft Direct Lights

Soft Omni

Soft Spotlight

Three Down

Triple Spotlight

To the top

To the top

To the top

A white spotlight of medium intensity (35) with a wide focus (69).

Five white spotlights, down or up, of full (100) intensity with a wide (60) focus.

An omni yellow light of medium (46) intensity.

A white spotlight of medium (35) intensity with a wide (69) focus.

A directional blue light of full (98) intensity with no focus.

Red, blue, and green lights that produce a light of medium (60) intensity with a wide (96) focus.

Two unfocused white and blue directional lights. White has a soft (20) intensity. Blue has a medium (67) intensity.

A soft omni light of medium (50) intensity.

A white spotlight of full (98) intensity with a wide (100) focus.

Three white spotlights of soft (35) intensity with a wide (96) focus.

Three spotlights of slight (35) intensity with a wide (100) focus.

Add or delete a light

In the Lighting Effects dialog box, do one of the following:

To add a light, drag the light icon at the bottom of the dialog box into the preview area. Repeat as desired for a maximum of 16 lights.

To delete a light, drag the light by its center circle to the Delete icon at the lower right of the preview window.

Create, save, or delete a Lighting Effects style

In the Lighting Effects dialog box, do one of the following:

To create a style, choose Default for Style and drag the light bulb icon at the bottom of the dialog box into the preview area. Repeat as
desired for a maximum of 16 lights.

To save a style, click Save, name the style, and click OK. Saved styles include all the settings for each light and appear in the Style
menu whenever you open the image.

To delete a style, choose a style, and then click Delete.

Use the Texture Channel in the Lighting Effects

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