beautypg.com

Adobe Photoshop CC 2014 v.14.xx User Manual

Page 1027

background image

Paint On

Global Ambient Color

Cross Section

Plane

Intersection

Flip Cross Section

Offset and Tilt

Alignment

Tiles are temporarily drawn across the image during Ray Traced rendering.

When painting directly on the 3D model, use this menu to choose which texture map to paint on. See 3D painting.

You can also choose the target texture from the 3D > 3D Paint Mode menu.

Sets the color for global ambient light visible on reflective surfaces. This color interacts with the ambient color for specific

materials. See

3D Materials settings

.

Select to create a planar cross section that can intersect the model at an angle you choose. Allows you to slice through a model

and view interior content. See

View cross sections

.

View cross sections

You can view a cross section of a 3D model by intersecting it with an invisible plane that slices through the model at any angle and displays
content only on one side of the plane.

1. Select Cross Section in the bottom section of the Scenes tab.

2. Choose options for alignment, position, and orientation:

Select to display the intersecting plane that creates the cross section. You can choose plane color and opacity.

Select to highlight the areas of the model that the cross section plane intersects. Click the color swatch to select the highlight

color.

Changes the displayed area of the model to the opposite side of the intersecting plane.

Use Offset to shift the plane along its axis, without changing its tilt. At a default offset of 0, the plane intersects the 3D model

at its midpoint. At maximum positive or negative offsets, the plane moves beyond any intersection with the model. Use Tilt settings to rotate
the plane up to 360 in either of its possible tilt directions. For a particular axis, the tilt settings rotate the plane along the other two axes. For
example, a plane aligned to the y-axis can be rotated around the x-axis (Tilt 1) or the z-axis (Tilt 2).

Select an axis (x, y, or z) for the intersecting plane. The plane is perpendicular to the selected axis.

Apply different render modes to each cross section

You can vary the render settings for each side of a cross section to combine different views of the same 3D model, such as Wireframe with Solid.

1. Select Cross Section, and choose options in the bottom section of the Scenes tab. Your current render settings are applied to the visible

cross section.

0

1020

This manual is related to the following products: