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Earthquake – Apple Motion 4 User Manual

Page 998

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Parameters in the Inspector

Center:

Sets the position of the center of the droplet effect.

Radius:

Sets the radius of the droplet effect.

Height:

Sets the height of the droplet ripples.

Thickness:

Sets the width of the rippling waves from the droplet.

Crop:

Sets whether the object is cropped at its original boundaries.

Mix:

Sets the amount of the original image to mix with the distorted image.

HUD Controls
The HUD contains the following controls: Radius, Height, and Thickness.

Earthquake

Creates an animated displacement effect on an object, adjusting its position as if shaken
by an earthquake. This filter causes rasterization in 3D groups.

Original image

Earthquake applied with three layers

Parameters in the Inspector

Twist:

Sets the amount the object is rotated as it is displaced.

Horizontal Shake:

Sets the maximum amount the image is displaced horizontally.

Vertical Shake:

Sets the maximum amount the image is displaced vertically.

Layers:

Sets the number of copies of the original object that are overlaid. Larger values

create a motion-blurred effect.

Epicenter:

Sets the position of the center of the earthquake, around which the Twist

occurs.

Random Seed:

Sets the value of the random seed used to determine which frames are

changed by the filter.

Mix:

Sets which percentage of the original image is blended with the distorted image.

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Chapter 16

Using Filters