Zoom in/out, Zoom layer – Apple Motion 4 User Manual
Page 1220
End:
A dial and value slider that set the camera’s final angle relative to its Start parameter
value.
Speed:
A pop-up menu that sets the type of interpolation used for the rotation. The value
can be set to Constant, Ease In, Ease Out, Ease Both, Accelerate, or Decelerate.
Axis:
A pop-up menu that sets the axis around which the sweep occurs. Value can be
set to Tilt X, Swivel Y, or Roll Z.
HUD Controls
The HUD contains the same controls as the Inspector.
Zoom In/Out
Animates the camera’s Angle of View parameter.
Parameters in the Inspector
Zoom:
A slider and value slider that set a proportional value used to modify the camera’s
Angle of View parameter. For more information about the Angle of View parameter, see
Speed:
A pop-up menu that sets the type of interpolation used for the movement. The
value can be set to Constant, Ease In, Ease Out, Ease Both, Accelerate, or Decelerate.
HUD Controls
The HUD contains the same controls as the Inspector.
Zoom Layer
Moves a camera to the position of a target object’s anchor point. Once the camera reaches
the object’s anchor point, the angle of view changes while offsetting the camera’s position
based on the Zoom parameter. (This parameter is set to 0 by default so no animation of
the Angle of View will occur.)
This behavior also allows you to animate the camera’s Angle of View during the camera’s
movement, based on the behavior’s Transition value. For more information about the
Angle of View parameter, see
.
Parameters in the Inspector
Object:
An image well to set the target of the camera’s movement. Drag an object from
the Layers tab into the well.
Transition:
A slider and value slider that determine how far into the behavior the camera
stops moving and the camera’s Angle of View parameter begins to animate instead.
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Chapter 18
3D Compositing