Apple Motion 4 User Manual
Page 713
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Angle:
Specifies (in degrees) the rotation of the replicator elements. When the 3D
checkbox is selected, using the default dial or value slider (when the disclosure triangle
is closed) modifies the Z angle. To modify the rotation of the pattern elements on all
three axes (X, Y, and Z), click the disclosure triangle and adjust the individual X, Y, and Z
dials. When the 3D checkbox is selected, this parameter displays the Animate pop-up
menu.
• Animate: A pop-up menu that sets the angle interpolation for keyframed animation of
the Angle parameter. There are two menu choices:
• Use Rotation: The default interpolation method. When the Angle parameter is
keyframed, pattern elements rotate from their start rotation to their final rotation.
Depending on the animation, the elements may twist this way and that before
reaching their final orientation (the last keyframed value). For example, if the X, Y,
and Z Angle parameters are animated from 0 degrees to 180 degrees in a project,
the elements rotate on all axes before reaching their final orientation.
• Use Orientation: This alternate interpolation method provides for smoother animation
but does not allow multiple revolutions. It interpolates between the pattern elements’
start orientation (first keyframe) to their end orientation (second keyframe).
Angle End:
Specifies (in degrees) the rotation of the replicator elements at the end of
the pattern. The angle value of the elements at the end of the pattern equals the Angle
value (start) plus the Angle End value. For example, if Angle is set to 0 degrees and Angle
End set to 90 degrees, the elements are not rotated at all at their origin, and are rotated
by 90 degrees at the end of the pattern.
Line replicator (Origin set to Start Point) with
Angle value of 0 and Angle End set to 0
Line replicator (Origin set to Start Point) with
Angle value of 0 and Angle End set to 90
713
Chapter 12
Using the Replicator