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Creating and editing shapes – Apple Motion 4 User Manual

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Creating and Editing Shapes

Use the Bezier and B-Spline shape tools to create any kind of line or shape you need.
Once you draw a shape, you can adjust the fill, outline, and feathering to suit your needs.

Note: You can only feather shapes that have the outline turned off.

To make a freehand shape using the Bezier or B-Spline tool

1

Select the Bezier or B-Spline tool (press B).

2

Click in the Canvas to create the necessary control points for the line you need.

For more information, see

Shape and Mask Drawing Tools

.

3

To finish drawing the line, do one of the following:

• Double-click to create the last point.

• Press Return to finish the line at the last point you drew.

The mask is left open.

By default, the Outline checkbox is selected for open shapes.

To edit a shape’s outline

1

Select a shape, then open the Shape tab in the Inspector.

2

To manipulate the shape’s outline, do any of the following in the Style pane of the Shape
tab:

• To turn a shape’s outline on or off, click the Outline checkbox.

• To change the color of the outline, use the Brush Color parameter in the Outline controls.

• To change the width of the outline, drag the Width slider.

Note: You can also use the Shape HUD to turn the outline on and off, and to change
its color, roundness, and width.

• To change how the outline’s sharp corners are drawn, choose an option from the Joint

pop-up menu.

• To change the shape of an outline’s start and end caps, choose an option from the

Start Cap or End Cap pop-up menu.

• To change whether the outline appears over or under a shape’s fill, choose a command

from the Order pop-up menu.

• To change the roundness of the outline, adjust the Roundness slider.

• To change the outline from the default solid to an editable paint stroke, set Brush Type

to Airbrush or Image. For more information, see

Style Pane Controls in the Inspector

.

To create filled or empty shapes

1

Click the Bezier or B-Spline shape tool (press B).

2

Create the necessary control points for the shape you need.

1076

Chapter 17

Using Shapes, Masks, and Paint Strokes