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Slit tunnel – Apple Motion 4 User Manual

Page 1048

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Speed:

Sets the speed of the simulation.

Perspective:

Sets the angle of perspective on the object.

Glow:

Sets the amount of the glow on the slit.

Glow Color:

Picks the color of the glow of the slit. Use the disclosure triangle to display

Red, Green, and Blue sliders for more precise color selection.

Offset:

Sets the amount of offset between what is above and what is below the slit.

Mix:

Sets what percentage of the original image is blended with the filtered image.

HUD Controls
The HUD contains the following controls: Rotation, Speed, Perspective, Glow, Glow Color,
and Offset.

Slit Tunnel

Simulates a circular version of the slit scan process used to create “warp tunnel” images
in science fiction films. This filter is automatically animated to create a fly-through effect.

This filter causes rasterization in 3D groups.

Original image

Slit Tunnel filter applied

Parameters in the Inspector

Center:

Sets the position of the center of the tunnel.

Rotation:

Sets the angle of rotation of the object during movement.

Speed:

Sets the speed of the simulation.

Perspective:

Sets the angle of perspective on the object.

Glow:

Sets the amount of the glow at the end of the tunnel.

Glow Color:

Picks the color of the glow at the end of the tunnel. Use the disclosure

triangle to display Red, Green, and Blue sliders for more precise color selection.

Mix:

Sets what percentage of the original image is blended with the filtered image.

1048

Chapter 16

Using Filters