Slit tunnel – Apple Motion 4 User Manual
Page 1048

Speed:
Sets the speed of the simulation.
Perspective:
Sets the angle of perspective on the object.
Glow:
Sets the amount of the glow on the slit.
Glow Color:
Picks the color of the glow of the slit. Use the disclosure triangle to display
Red, Green, and Blue sliders for more precise color selection.
Offset:
Sets the amount of offset between what is above and what is below the slit.
Mix:
Sets what percentage of the original image is blended with the filtered image.
HUD Controls
The HUD contains the following controls: Rotation, Speed, Perspective, Glow, Glow Color,
and Offset.
Slit Tunnel
Simulates a circular version of the slit scan process used to create “warp tunnel” images
in science fiction films. This filter is automatically animated to create a fly-through effect.
This filter causes rasterization in 3D groups.
Original image
Slit Tunnel filter applied
Parameters in the Inspector
Center:
Sets the position of the center of the tunnel.
Rotation:
Sets the angle of rotation of the object during movement.
Speed:
Sets the speed of the simulation.
Perspective:
Sets the angle of perspective on the object.
Glow:
Sets the amount of the glow at the end of the tunnel.
Glow Color:
Picks the color of the glow at the end of the tunnel. Use the disclosure
triangle to display Red, Green, and Blue sliders for more precise color selection.
Mix:
Sets what percentage of the original image is blended with the filtered image.
1048
Chapter 16
Using Filters