Apple Motion 4 User Manual
Page 167
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• Recording Options: Opens the Recording Options dialog where you can set the
granularity of keyframe recording.
• Go to: This submenu contains all of the different commands to navigate to a particular
frame within your project. All of these commands move your playhead to a new location.
• Project Start: Moves the playhead to the first frame of the project. (Home)
• Project End: Moves the playhead to the last frame of the project. (End)
• Play Range Start: Moves the playhead to the project In point. (Shift-Home)
• Play Range End: Moves the playhead to the project Out point. (Shift-End)
• Previous Frame: Moves the playhead backward by one frame. (Left Arrow)
• Next Frame: Moves the playhead forward by one frame. (Right Arrow)
• 10 Frames Back: Moves the playhead backward ten frames. (Shift-Left Arrow)
• 10 Frames Forward: Moves the playhead forward ten frames. (Shift-Right Arrow)
• Previous Keyframe: Moves the playhead to the previous keyframe in the project.
(Option-K)
• Next Keyframe: Moves the playhead to the next keyframe in the project. (Shift-K)
• Previous Marker: Moves the playhead to the closest marker earlier in time.
(Command-Option-Left Arrow)
• Next Marker: Moves the playhead to the closest marker later in time.
(Command-Option-Right Arrow)
• Selection In Point: Moves the playhead to the first frame of the selected object. (Shift-I)
• Selection Out Point: Moves the playhead to the last frame of the selected object.
(Shift-O)
• RAM Preview: This submenu contains commands to play back your project in real time,
by temporarily storing the frames in a RAM buffer. For more information on how and
when to use the RAM Preview functions, see
.
• Play Range: Renders the area between the project In and Out points and stores the
frames in RAM. Once the frames are stored, the region plays back at full speed.
(Command-R)
• Selection: Renders the range of time occupied by the selected objects and stores the
frames in RAM. Once the frames are stored, the region plays back at full speed.
(Command-Option-R)
• All: Renders the entire project and stores the frames in RAM. Once the frames are
stored, the region plays back at full speed. (Command-Shift-Option-R)
• Clear RAM Preview: Clears the RAM cache.
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Chapter 4
Motion Menus