Reflections, Reflection parameters – Apple Motion 4 User Manual
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For information on overriding this setting during export, see
Selected in the Render Pop-Up Menu
Reflections
In the real world all objects exhibit some degree of reflectivity based on surface shine,
brightness, angle of view, and proximity to the reflected objects. Motion simulates this
natural effect, equipping every object with a set of parameters to create and control
realistic-looking reflections. When Reflections are enabled for an object, all other objects
in the scene will be reflected but may only be visible from certain angles and distances.
Reflection Parameters
The Properties tab in the Inspector window includes a Reflection section.
Reflections Parameters in the Properties Tab:
Reflection:
This checkbox enables reflections based on the settings of the parameters
within the group.
Reflectivity:
This slider controls how shiny the object’s surface appears. 0% indicates no
reflectivity at all, while 100% is perfectly reflective, like a mirror.
Blur Amount:
Real reflections can appear in sharp focus or quite blurry depending on
the surface quality of the reflecting object.
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Chapter 18
3D Compositing