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Example 4: creating a clock animation – Apple Motion 4 User Manual

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Note: For more information about the drop menu, see

Converting Between Shapes and

Masks

.

2

In the HUD or Inspector, set the Vortex Affect parameter to Related Objects.

The objects in the group circle around the target object.

Note: Other Simulation behaviors that also use the Affect parameter include Attractor,
Repel, and Drift Attractor.

Example 4: Creating a Clock Animation

In this example, two Parameter behaviors are used to create an animated clock. By
arranging the layers and their anchor points properly, each part’s motion can be created
quickly and easily using the Rate and Oscillate behaviors.

Note: The source files for this example are not included in the Sample Media folder.

To create a clock animation

1

Place the graphics layers constituting the hands, face, and pendulum into the Canvas,
arranging them to create the clock.

The hands are on top, the face in the middle, and the pendulum should be in the back.

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Chapter 9

Using Behaviors