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Vectorize color, Vignette – Apple Motion 4 User Manual

Page 1050

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HUD Controls
The HUD contains the following controls: Map Image, Angle, Skew, Stretch, Scale, Contrast,
Threshold, Noise Contrast, and Noisiness.

Vectorize Color

Makes the object appear as multicolored polygons. Four colors are substituted over the
entire color range of the object.

Original image

Default colors set in Vectorize Color

Parameters in the Inspector

Resolution:

Sets the resolution of the polygons. The smaller the value, the smaller the

size of polygons in the resulting image.

Smoothness:

Sets the smoothness of transition between the colors that you select. Values

range from 0 to 1.

Curvaceousness:

Sets the spikiness of the polygons generated by the filter. The larger

the number, the more rounded each polygon.

First Color:

Picks the first color that is substituted. The color controls can be expanded

with the disclosure triangle to display Red, Green, and Blue sliders for more precise color
selection.

Second Color:

Picks the second color that is substituted.

Third Color:

Picks the third color that is substituted.

Fourth Color:

Picks the fourth color that is substituted.

Mix:

Sets what percentage of the original image is blended with the filtered image.

HUD Controls
The HUD contains the following controls: Resolution, Smoothness, Curvaceousness, First
Color, Second Color, Third Color, and Fourth Color.

Vignette

Simulates the light fall-off and blurring that can be seen in the corners of images as seen
through some camera lenses.

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Chapter 16

Using Filters