Vectorize color, Vignette – Apple Motion 4 User Manual
Page 1050
HUD Controls
The HUD contains the following controls: Map Image, Angle, Skew, Stretch, Scale, Contrast,
Threshold, Noise Contrast, and Noisiness.
Vectorize Color
Makes the object appear as multicolored polygons. Four colors are substituted over the
entire color range of the object.
Original image
Default colors set in Vectorize Color
Parameters in the Inspector
Resolution:
Sets the resolution of the polygons. The smaller the value, the smaller the
size of polygons in the resulting image.
Smoothness:
Sets the smoothness of transition between the colors that you select. Values
range from 0 to 1.
Curvaceousness:
Sets the spikiness of the polygons generated by the filter. The larger
the number, the more rounded each polygon.
First Color:
Picks the first color that is substituted. The color controls can be expanded
with the disclosure triangle to display Red, Green, and Blue sliders for more precise color
selection.
Second Color:
Picks the second color that is substituted.
Third Color:
Picks the third color that is substituted.
Fourth Color:
Picks the fourth color that is substituted.
Mix:
Sets what percentage of the original image is blended with the filtered image.
HUD Controls
The HUD contains the following controls: Resolution, Smoothness, Curvaceousness, First
Color, Second Color, Third Color, and Fourth Color.
Vignette
Simulates the light fall-off and blurring that can be seen in the corners of images as seen
through some camera lenses.
1050
Chapter 16
Using Filters