Apple Motion 4 User Manual
Page 412

• Control-click a parameter in the Keyframe Editor, then choose a Parameter behavior
from the shortcut menu.
Once a Parameter behavior is applied to a parameter, the Inspector automatically opens
to the Behaviors tab.
Note: Use the Show pop-up menu to choose the parameters you want displayed in
the Keyframe Editor. For more information, see
.
To apply a Parameter behavior to an object
1
Do one of the following:
• Drag a Parameter behavior from the Library to an appropriate object in the Canvas,
Layers tab, or Timeline.
Note: It is usually easier to drag a behavior to a camera or light in the Layers tab or
Timeline than directly to the object in the Canvas.
• Select an object in the Canvas, Layers tab, or Timeline, then click the Add Behavior icon
in the Toolbar and choose an item from the Parameter submenu.
The behavior is applied to the object, but no parameter is assigned to the behavior.
2
To assign a specific parameter to the Parameter behavior, do one of the following:
• Select the Parameter behavior, then choose a parameter from the Apply To (Go) pop-up
menu in the HUD.
In this example,
the Randomize
parameter behavior is
applied to the
Opacity parameter
of a shape.
• Select the Parameter behavior, then choose a Parameter behavior from the Apply To
(Go) pop-up menu in the Behaviors tab of the Inspector.
Once assigned, the parameter to which the behavior is applied appears in the Apply To
text field.
Note: If you save a Parameter behavior as a favorite, its parameter assignment is saved
along with the rest of that behavior’s settings. As a result, it can be applied like any other
behavior and that new object’s parameter is automatically affected.
412
Chapter 9
Using Behaviors