Stripes, Target – Apple Motion 4 User Manual
Page 1011

Radius:
Sets the radius of pixel sampling for ray color determination.
Mix:
Sets what percentage of the original image is blended with the filtered image.
HUD Controls
The HUD contains the following control: Radius.
Stripes
By default, this filter turns your object into a series of vertical stripes. The angle of
generated stripes can be changed using the Angle parameter. The stripe colors are derived
from pixel values along a line through the center point at the angle specified by the Angle
parameter. The distribution of colors is determined by the Offset parameter.
This filter causes rasterization in 3D groups.
Original image
Stripes applied
Parameters in the Inspector
Center:
Sets the position of the center of the stripe effect.
Angle:
Sets the angle of the stripes.
Offset:
Sets the angle of pixel sampling used for sampling pixel color values.
Mix:
Sets what percentage of the original image is blended with the striped image.
HUD Controls
The HUD contains the following controls: Angle and Offset.
Target
The Target filter draws bands of concentric circles outward from the center point value.
The target colors are derived from pixel values around the selected center point, with
the distribution of colors determined by the Angle parameter.
1011
Chapter 16
Using Filters