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Three-point editing examples – Apple Final Cut Pro 7 User Manual

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Three-Point Editing Examples

There are a few key things to keep in mind when you are doing three-point editing.

Results

Edit points set

The In point of the source clip is placed at the sequence In point,
and the duration of the edit is determined by the clip In and Out
points.

• Clip In and Out points
• Sequence In point

The In point of the source clip is placed at the In point in the
sequence, and the duration of the edit is determined by the
sequence In and Out points.

• Clip In point
• Sequence In and Out points

The Out point of the source clip is placed at the Out point of the
sequence, and the duration of the edit is determined by the clip In
and Out points. This is known as “backtiming” an edit. You can use
this method when you want to make sure a particular frame of a
clip ends at a specific point in a sequence. For example, you can
use this method to make sure the last frame of a clip ends on a
musical beat in the Timeline.

• Clip In and Out points
• Sequence Out point

The Out point of the source clip is placed at the Out point of the
sequence, and the duration of the edit is determined by the
sequence In and Out points. If there is no sequence In point, the
Timeline playhead is used as the In point.

• Clip Out point
• Sequence In and Out points

Example: Editing a Specific Clip into Your Sequence

The simplest way to perform an edit is to specify In and Out points for a clip in the Viewer,
and then specify the destination In point in your sequence by positioning the playhead
in the Canvas or Timeline.

To edit a specific clip into your sequence

1

Double-click a clip to open it in the Viewer. (This is your source clip.)

2

Specify In and Out points for your source clip in the Viewer.

Out point

In point

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Chapter 36

Three-Point Editing