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Apple Final Cut Pro 7 User Manual

Page 1166

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Freeze frame (0 percent speed): So far, all these graphs have illustrated forward-playing

clips, represented by a line that slopes upward. A freeze frame, represented by a flat
line, may also be created with the keyframe graph.

Sequence time

Freeze frame

Sour

ce time

Reverse speed (less than 0 percent speed, or negative speed): When a clip plays in reverse,

previous frames of the video clip are mapped to successive frames of the Timeline.
Reverse speed is represented by a line that slopes downward.

Sequence time

Rev

erse s

peed

Sour

ce time

Acceleration/deceleration: Finally, the most powerful feature of the keyframe graph is

the ability to adjust the transition in a clip from one speed to another, at whatever
velocity you require. Gradual changes from one speed to another are represented by
curves. For example, a gradual transition from slow motion to fast-forward might look
like this:

Sequence time

Acc

eler

ation

Sour

ce time

Note: Bezier curves in the Speed parameter are constrained so that any value along the
curve is limited by the minimum and maximum values of the surrounding keyframes.

For more information on using Bezier handles to smooth keyframes, see

“Smoothing

Keyframes.”

For more information on working in the keyframe editor of the Timeline, see

“Working with the Timeline Keyframe Editor.”

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Chapter 69

Changing Clip Speed