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Apple Motion 3 User Manual

Page 950

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950

Chapter 10

Using Filters

Texture Screen

This filter uses a source object specified by the Map Image parameter to screen the
target. The source object used can be any image, movie, or shape you want.

By default, Texture Screen behaves as if there were a black image applied to the Map
Image well, which makes the target appear desaturated and washed out.

To learn how to add an object to the Map Image well, see “

Compound Blur

” on

page 859.

This filter causes rasterization in 3D groups.

Parameters in the Inspector

Map Image: An image well that displays a thumbnail of the map chosen to generate
the screen.

Center: Sets the position of the center of the texture screen.

Angle: Sets the angle at which the texture screen is placed.

Skew: Sets the amount of skew applied to the map image. Values range from –3 to 3.

Stretch: Sets the amount of stretch applied to the map image. Values range from –2 to 2.

Scale: Sets the scale applied to the map image. Values range from –2 to 2.

Image Contrast: Sets the amount of contrast applied to the image by the screen.
Values range from 0 to 20.

Threshold: Sets the threshold of brightness of the background image used to
determine the brightness of the luminance map. Values range from –2 to 2.

Noise Contrast: Sets the amount of contrast added to the noise. Values range from 0
to 20.

Original image

Texture Screen filter applied, circle image