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Apple Motion 3 User Manual

Page 117

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Chapter 1

Getting to Know Motion

117

Note: To add behaviors and filters, a third option is available. You can select an object
or objects in the project and use the Add Behavior or Add Filter button in the Toolbar.
You can also create custom particles and replicators (using an existing layer in your
project) using the Make Particles and Replicator buttons in the Toolbar. For more
information on making custom particles, see “

Creating a Simple Custom Particle

System

” on page 692. For more information on making custom replicators, see

Creating a Simple Custom Replicator Pattern

” on page 762.

To apply an element to a group, layer, or object:

1

Select the object (in the Canvas, Layers tab, or Timeline layers list) to which you want to
apply the effect.

2

Select the effect in the Library.

For example, click the Filters category, click a filter subcategory, then click the filter you
want to apply from the stack.

3

Click the Apply button in the Preview area.

The effect is added to the object.

You can also drag the effect from the Library directly to the object in the Layers tab,
Canvas, or Timeline.

To add an element to a project:

1

Select the group (in the Layers tab or Timeline layers list) to which you want to add the
effect.

2

Select the effect in the Library.

For example, click the Particle Emitters category, click a subcategory, then click the
emitter you want to apply from the stack.

3

Click the Apply button in the Preview area.

The effect is added to the object.

You can also drag the effect from the Library directly to the Layers tab, Canvas, or
Timeline. For more information about placing and reordering objects in a project, see

Organizing Groups and Layers in Motion

” on page 233.