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Animating replicator parameters – Apple Motion 3 User Manual

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804

Chapter 9

Using the Replicator

Face Camera: When this checkbox is turned on, the pattern elements actively face the
camera when the camera or the replicator are rotated. When Face Camera is turned off,
the elements face forward in the replicator pattern and appear flat (unless the source
layer or pattern elements are rotated in 3D space). Because Motion only supports 2D
objects, this option is key to giving 2D objects the appearance of 3D as the camera is
animated.

Note: Because replicator pattern elements are 2D (flat) objects, the pattern elements
are not visible when you use the orthogonal camera views, such as Left, Right, and Top
(unless the source layer or pattern elements are rotated in 3D space). This is because
orthogonal views are at right angles (perpendicular) to the elements. For more
information on using cameras, see “

3D Compositing

in the Motion Supplemental

Documentation PDF.

Animating Replicator Parameters

Any parameter that contains an Animation menu can be animated. The Animation
menu is represented by a small dash at the end of the parameter row. If you have
animated the replicator parameters, and you then apply a Simulation behavior, or a
Throw or Spin behavior, to the replicator, the keyframes that affect position or
rotation are ignored. For more information on applying behaviors to the replicator,
see “

Using Behaviors with Replicators

” on page 836.

Box Replicator with Face Camera turned off.

Box Replicator with Face Camera turned on.

Animation menu icon