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Working with particles, Chapter 8 – Apple Motion 3 User Manual

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Working with Particles

Using particle systems, you can simulate real-world effects
such as smoke and sparks, or you can bend the rules and
create sophisticated abstract textures.

Particle systems allow you to quickly and easily create sophisticated animated effects
involving large numbers of automatically animated objects. You can use the included
particle emitters library to add a pre-made particle system to your composition, or you
can create your own custom particle effects using nearly any layer or group in your
project. Particle systems in Motion are flexible enough to create many different kinds of
effects.