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Applying parameter behaviors, Applying, Parameter behaviors – Apple Motion 3 User Manual

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380

Chapter 5

Using Behaviors

To remove a behavior from an object:

1

Select a behavior in the Layers tab, Timeline, Behaviors tab, or pop-up menu in the title
bar of the HUD.

2

Do one of the following:

 Choose Edit > Delete.
 Control-click the behavior in the Layers tab or Timeline, then choose Delete from the

shortcut menu.

 Press Delete.

Applying Parameter Behaviors

Parameter behaviors function differently than other behaviors. All behaviors affect
specific parameters of an object—when a Spin behavior is applied to an image, the
Rotation parameter for that image is automatically affected; when a Fade In/Fade Out
behavior is applied to a clip, the Opacity parameter for that clip is automatically
affected, and so on. Parameter behaviors are applied to individual parameters of an
object, camera, filter, behavior, and so on, rather than to the object itself.

This includes the parameters of filters, emitters and cells in particle systems, shapes,
text, and so on. You can also apply Parameter behaviors to the parameters of other
behaviors that have been applied to an object.

In a simple comparison, a Throw behavior is applied to a text layer and the text travels
across the Canvas. The Throw behavior affects the Position parameter of the text layer.
If an Oscillate Parameter behavior is applied directly to the Position parameter of a
shape, that shape moves back and forth across the Canvas.

In this example, the Gravity
behavior is selected in the
Behaviors tab of the Inspector.