Apple Motion 3 User Manual
Page 904

904
Chapter 10
Using Filters
Parameters in the Inspector
Center: Sets the position of the center of the poke.
Radius: Sets the radius of the poke effect. Values range from 0 (a point) to 1000.
Scale: Sets the scale of the distortion. Values range from 0 (no pinching) to 1.
HUD Controls
The HUD contains the Radius and Scale controls.
Refraction
Creates a glass-distortion effect on an image, with an optional height map. This filter
causes rasterization in 3D groups.
Parameters in the Inspector
Softness: Sets the amount of softness applied to the refracted edges. Values range
from 0 to 1.
Refraction: Sets the amount that the image is distorted. Values range from 0 to 200.
Height Map: An image well that displays a thumbnail of the height map chosen. The
height map is used to determine the edges along which the image is refracted.
Map Channel: Sets the channel which is used to determine how the image is
refracted. If a height map is present, the channel is selected from the height map,
otherwise the channel is selected from the source object. Values can be selected from
the following: Luminance (default), Red, Green, Blue, or Alpha.
Mix: Sets what percentage of the original image is blended with the filtered image.
Values range from 0 to 100%.
Original image
Refraction applied with a height map