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Apple Motion 3 User Manual

Page 422

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422

Chapter 5

Using Behaviors

 Double-click the 3D View tool that you previously adjusted. For example, if you

dragged the Orbit tool to rotate the current camera, double-click the Orbit tool to
reset the camera.

 If you chose (and/or modified) a default camera view (such as Top, Right, Left, and so

on), choose Active Camera from the Camera menu, or choose View > 3D View >
Active Camera.

 With the camera selected, click the reset button in the Properties tab of the

Inspector.

Move

The Move behavior places a point in the Canvas that creates a specific location for an
object or group to move toward or away from.

In the following illustration, the center fish image has an applied Vortex behavior,
causing the outer turtle image to circle around the fish image.

In the next illustrations, the turtle image has an applied Move behavior. The Move
target (null object) is positioned in the center of the fish image. While the turtle image
circles about the fish image, it is also drawn to the center of the fish image.

Tip: The Move behavior is an ideal tool when working in 3D mode, as it allows you to
simulate camera movements without using a camera. For example, when applied to a
group that contains objects that are offset in Z space, you can create a dolly-like move.