Apple Motion 3 User Manual
Page 949

Chapter 10
Using Filters
949
Mix: Sets the amount of the filtered frame to be mixed with the original source frame.
Values range from 0 to 100%.
HUD Controls
The HUD contains the Rotation, Speed, Perspective, Glow, Glow Color, and Offset
controls.
Slit Tunnel
Simulates a circular version of the slit scan process used to create “warp tunnel” images
in science fiction films. This filter is automatically animated to create a fly-through
effect.
This filter causes rasterization in 3D groups.
Parameters in the Inspector
Center: Sets the position of the center of the tunnel.
Rotation: Sets the angle of rotation of the object during movement.
Speed: Sets the speed of the simulation. Values range from 0 to 400.
Perspective: Sets the angle of perspective on the object. Values range from 0 to 1.
Glow: Sets the amount of the glow at the end of the tunnel. Values range from 0 to 1.
Glow Color: Picks the color of the glow at the end of the tunnel. Use the disclosure
triangle to display Red, Green, Blue, and Alpha sliders for more precise color selection.
Mix: Sets the amount of the filtered frame to be mixed with the original source frame.
Values range from 0 to 100%.
HUD Controls
The HUD contains the Rotation, Speed, Perspective, Glow, and Glow Color controls.
Original image
Slit Tunnel filter applied