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Apple Motion 3 User Manual

Page 949

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Chapter 10

Using Filters

949

Mix: Sets the amount of the filtered frame to be mixed with the original source frame.
Values range from 0 to 100%.

HUD Controls
The HUD contains the Rotation, Speed, Perspective, Glow, Glow Color, and Offset
controls.

Slit Tunnel

Simulates a circular version of the slit scan process used to create “warp tunnel” images
in science fiction films. This filter is automatically animated to create a fly-through
effect.

This filter causes rasterization in 3D groups.

Parameters in the Inspector

Center: Sets the position of the center of the tunnel.

Rotation: Sets the angle of rotation of the object during movement.

Speed: Sets the speed of the simulation. Values range from 0 to 400.

Perspective: Sets the angle of perspective on the object. Values range from 0 to 1.

Glow: Sets the amount of the glow at the end of the tunnel. Values range from 0 to 1.

Glow Color: Picks the color of the glow at the end of the tunnel. Use the disclosure
triangle to display Red, Green, Blue, and Alpha sliders for more precise color selection.

Mix: Sets the amount of the filtered frame to be mixed with the original source frame.
Values range from 0 to 100%.

HUD Controls
The HUD contains the Rotation, Speed, Perspective, Glow, and Glow Color controls.

Original image

Slit Tunnel filter applied