Applying and removing behaviors, Applying and removing, Behaviors – Apple Motion 3 User Manual
Page 377

Chapter 5
Using Behaviors
377
Behavior Effects in the Keyframe Editor
If you open the Keyframe Editor and look at a parameter that is affected by one or
more behaviors, you see a noneditable curve that represents the behavior’s effect on
that parameter. The noneditable curve appears in addition to that parameter’s editable
curve, which can be used to keyframe that parameter.
Note: Use the Show pop-up menu in the Keyframe Editor to select what parameters
are displayed and to create curve sets. For more information on curve sets, see “
For more information on combining behaviors and keyframes, see “
Applying and Removing Behaviors
You can apply behaviors directly to objects in the Canvas, Layers tab, or Timeline. Some
behaviors automatically animate specific parameters of the layer to which they’re
applied. For example, the Throw behavior affects only an object’s Position parameter,
and the Grow/Shrink behavior affects only an object’s Scale parameter. Other behaviors
animate the parameters of layers that surround the layer to which the behavior is
applied. For example, the Attractor behavior causes other layers to move toward the
affected layer by animating their Position parameter.
Important:
Text, Particles, Replicator, Audio, Shape, and Camera behaviors should only
be applied to their namesake objects. The Grow/Shrink and Fade In/Fade Out behaviors
cannot be applied to cameras and lights.
Note: With the exception of the Custom behavior, Parameter behaviors can also be
applied to a parameter of an object (such as position) in addition to the object itself.
For more information, see “
To apply a behavior to an object, do one of the following:
m
Drag a behavior from the Library to an appropriate object in the Canvas, Layers tab, or
Timeline.
To apply a behavior to an object in the Timeline, drag the behavior to the object in the
Timeline layers list or the Timeline track area.
Editable curve
Noneditable curve