Apple Motion 3 User Manual
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Chapter 10
Using Filters
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Creates a shiny, bump-mapped appearance on an image, giving the appearance of
“depressed” and “flat” areas. This filter causes rasterization in 3D groups.
Parameters in the Inspector
Softness: Sets the softness of the transition between the flat and raised areas. Values
range from 0 to 1.
Brightness: Sets the level of brightness of the object. Values range from 0 to 10.
Ambient: Sets the amount of ambient light hitting the object. Values range from 0 to 1.
Highlight Brightness: Sets the amount of brightness applied to the highlights of the
object. Values range between 0 and 100.
Highlight Sharpness: Sets the degree of sharpness applied to the highlights of the
object. Values range between 1 and 100.
Light Rotation: Sets the angle, in degrees, at which the ambient light hits the object.
Depth: Sets the amount of depth between the flat and raised areas. Values range
between 0 and 20.
Height Map: An image well that displays a thumbnail of the height map chosen. If
present, the height map is used to determine the flat and raised areas of the object.
Map Channel: Sets the channel from the object that is used to determine the flat and
raised areas of the image. If a height map is present, the channel is selected from the
height map. Values can be selected from the following: Luminance (default), Red,
Green, Blue, or Alpha.
Stretch To Fit: Toggles whether the Height Map is stretched to fit the dimensions of
the filtered object. The default value is on. If this parameter is toggled off, the following
four parameters are available to edit:
Original image
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