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Apple Motion 3 User Manual

Page 236

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236

Chapter 2

Creating and Managing Projects

The following example shows how you might create a hierarchy of groups to prepare
for the animation of a human figure. Each component of the figure is a separate layer.
For example, the arm is made up of hand, forearm, and upper arm layers. Each related
layer is in a group that’s nested inside a parent group. For the arm, the hand is nested
inside the forearm’s group, which is nested inside the upper arm’s group.

Note: In this example, each object’s anchor point has been moved to the appropriate
axis of rotation for that object. For more information about changing an object’s
anchor point, see “

Changing an Object’s Anchor Point

” on page 273.