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Creating a simple custom replicator pattern, Creating a simple custom, Replicator pattern – Apple Motion 3 User Manual

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Chapter 9

Using the Replicator

As mentioned above, the rest of the controls in the HUD are dynamic—they appear
depending on what is selected from the Shape and Arrangement pop-up menus.
Select a replicator cell in the Layers tab or Timeline to edit its parameters in the HUD.
The angle and scale parameters always appear in the HUD.

Creating a Simple Custom Replicator Pattern

Creating a custom replicator pattern begins by selecting a layer in your project to use
as a source for the cells of a new replicator pattern. To replicate an object, select the
layer that you want to use as a source, then click the Replicate icon in the Toolbar. By
default, a filled rectangular pattern is created from the source. You can then modify the
replicator parameters to suit your project needs.

Note: Like all other customized objects in Motion, you can save a replicator to the
Library. For more information, see “

Saving Custom Replicators to the Library

” on

page 839.

To create a pattern from a source layer:

1

Place an object that you want to replicate into your project.

This example uses the “5-sided star” from the Shapes category in the Library. Once
added to the project, the star object is scaled to 20%.