Creating a simple custom replicator pattern, Creating a simple custom, Replicator pattern – Apple Motion 3 User Manual
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Chapter 9
Using the Replicator
As mentioned above, the rest of the controls in the HUD are dynamic—they appear
depending on what is selected from the Shape and Arrangement pop-up menus.
Select a replicator cell in the Layers tab or Timeline to edit its parameters in the HUD.
The angle and scale parameters always appear in the HUD.
Creating a Simple Custom Replicator Pattern
Creating a custom replicator pattern begins by selecting a layer in your project to use
as a source for the cells of a new replicator pattern. To replicate an object, select the
layer that you want to use as a source, then click the Replicate icon in the Toolbar. By
default, a filled rectangular pattern is created from the source. You can then modify the
replicator parameters to suit your project needs.
Note: Like all other customized objects in Motion, you can save a replicator to the
Library. For more information, see “
Saving Custom Replicators to the Library
To create a pattern from a source layer:
1
Place an object that you want to replicate into your project.
This example uses the “5-sided star” from the Shapes category in the Library. Once
added to the project, the star object is scaled to 20%.