Getting to know motion, Chapter 1 – Apple Motion 3 User Manual
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Getting to Know Motion
This chapter introduces you to the basic concepts of motion
graphics and the Motion interface. It also describes how to
work with all of the basic tools you need to get started.
Motion is a behavior-driven motion graphics application that allows you to create
stunning imaging effects for a wide variety of projects, including title sequences,
broadcast graphics, and sophisticated simulations.
Motion lets you create movement and other effects on the fly and in real time. Simply
drag one of Motion’s built-in behaviors (such as Spin or Throw) or filters (such as Glow
or Strobe) onto an object in the Canvas, and watch your composition spring to life—
twirling, zipping across the screen, pulsing with luminescence, or any of hundreds of
other effects.
You can also animate the traditional way, using keyframes, but Motion behaviors give
you instant feedback, so you can sit with your clients, art directors, or friends and
interactively design a motion graphics project on your desktop. You want a title to fade
in, do a little shimmy, and then slide out of view? Simply click Play, then drag the Fade,
Random Motion, and Gravity behaviors onto the title in the Canvas—no preview
rendering time is necessary.