Using media in the library, Behaviors and filters – Apple Motion 3 User Manual
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Chapter 2
Creating and Managing Projects
Replace Media File button: This button allows you to relink a media object in your
project to another source file on disk. This feature is primarily useful for relinking offline
objects, but it can also be used to substitute the media used by an object in your
project with other media. It also lets you replace one object with another, along with
all instances of that object in your project.
Summary: A separate pane that lists the properties of the media file on disk that’s
linked to the selected object.
Using Media in the Library
Motion ships with a collection of media and effects objects that you can use in your
projects. The Library shares many controls and window panes with the File Browser.
Both tabs are designed for the navigation of media that you want to add to your
project. In general, all the controls work identically to those found in the File Browser,
but the organization of listed media is different.
The Library sidebar is replaced by a two-column pane. The left column displays all the
categories of media and effects that are available in the Library. When you select a
category, subcategories appear in the right column. Selecting a subcategory displays all
the media or effects objects within the subcategory in the Library stack below.
The next sections describe the available categories in the Library.
Behaviors and Filters
Behaviors and filters are applied directly to objects that have already been added to
your project. They do not exist on their own. Instead, they must be attached to an
object or layer to have an effect. Both behaviors and filters can be customized after
they’ve been added to a project, and customized versions can be stored in the Library
for future use.
Categories
Subcategories