Distortion filters – Apple Motion 3 User Manual
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890
Chapter 10
Using Filters
Intensity: Sets the amount of tint applied to the object.
HUD Controls
The HUD contains the same controls as the Inspector.
YIQ Adjust
Allows color adjustment in YIQ color space. The YIQ color space definition was formerly
used to describe an NTSC broadcast signal.
Parameters in the Inspector
Y: Sets the intensity of the Y color channel. Values range from –1.0 to 1.0.
I: Sets the phase of the I color channel. Values range from –1.0 to 1.0.
Q: Sets the phase of the Y color channel. Values range from –1.0 to 1.0.
Mix: Sets the amount the original image to mix with the filtered image.
HUD Controls
The HUD contains the Y, I, and Q controls.
YUV Adjust
Allow color adjustment in YUV color space. The YUV color space definition is used to
describe NTSC and PAL broadcast signals.
Parameters in the Inspector
Y: Sets the intensity of the Y color channel. Values range from –1.0 to 1.0.
U: Sets the phase of the U color channel. Values range from –1.0 to 1.0.
V: Sets the phase of the V color channel. Values range from –1.0 to 1.0.
Mix: Sets the amount the original image to mix with the filtered image.
HUD Controls
The HUD contains the Y, U, and V controls.
Distortion Filters
Distortion filters are used to change the shape of your objects, warping, twisting, and
pulling them in all directions.
Basic 3D (Obsolete in Motion 3)
Allows you to rotate an object on the X, Y, and Z axes, and set its position and
perspective. In Motion 3, this filter is available only in projects created with an earlier
version of Motion, in which the Basic 3D filter was applied.