beautypg.com

Network rendering with watch folders and render, Engines – Adobe After Effects CS4 User Manual

Page 733

background image

727

USING AFTER EFFECTS CS4

Rendering and exporting

Last updated 12/21/2009

Lloyd Alvarez provides a script on his

After Effects Scripts website

that takes items that are ready to render in the

render queue and sends them to render in the background using aerender.

More Help topics

Basics of rendering and exporting

” on page 688

Network rendering with watch folders and render engines

You can render one or more compositions from a project using multiple computers over a network in a fraction of the
time that a single computer would require. Network rendering involves copying the project and source files to a
networked folder, and then rendering the project. (A network of computers used together to render a single
composition is sometimes called a render farm.)

If you have a full licensed copy of After Effects, you can set it up to work with render-only versions of After Effects
called render engines. Your license entitles you to install as many copies of the render engine as you want on your
network, as long as one activated copy of After Effects is installed on that network.

You install render engines in the same manner as the full version of the application, but you do not activate them. You
run the render engine using the Adobe After Effects Render Engine shortcut in the Adobe After Effects CS4 folder.
(See “

Install the software

” on page 1.)

You cannot use a watch folder and multiple render engines to simultaneously render a single movie file. However, you
can use multiple render engines to render a movie as a sequence of still-image files. You can then use a post-render
action to create a single movie file from that still-image sequence. (See

Post-render actions

” on page 702.)

–log log_file_path

log_file_path

is a file path or URI specifying the location of the log file. If

this argument is not used, aerender uses standard output (stdout).

–sound sound_flag

If

sound_flag

is

ON

, a sound is played when rendering is complete. Default

is

OFF

.

–close close_flag

close_flag

specifies whether or not to close the project when rendering is

complete, and whether or not to save changes:

DO_NOT_SAVE_CHANGES

: (default) The project is closed without saving

changes.

SAVE_CHANGES

: The project is closed and changes are saved.

DO_NOT_CLOSE

: The project is left open if using an already-running instance

of After Effects. (New instances of After Effects must always quit when done.)

-rqindex

index_in_render_queue

-rqindex

works just like

-comp

, except that it won’t create a render item

from the composition automatically.

-mp enable_flag

If

enable_flag

is 0, additional processes are not created to render multiple

frames simultaneously.

If

enable_flag

is 1, additional processes may be created to render multiple

frames simultaneously, depending on system configuration and preference
settings. (See “

Memory & Multiprocessing preferences

” on page

635.)

-continueOnMissingFootage

The render operation continues even if a source footage item is missing.

Argument

Description

This manual is related to the following products: