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Character controls – Adobe After Effects CS4 User Manual

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USING AFTER EFFECTS CS4

Effects and animation presets

Last updated 12/21/2009

Circle

Shapes text around the circumference of a circle, defined by two control points (Tangent 1/Circle Point, and

Vertex 1/Circle Center). If the text is longer than the circumference of the circle, the text overlaps itself. If an arbitrary
path is chosen and if the path is closed, this property forms the text around the path, as opposed to looping it.

Loop

Shapes text around the circumference of the circle, defined by two control points (Vertex 1/Circle Center,

and Tangent 1/Circle Point). If text is longer than the circumference of the circle, it flows off the Tangent 1 point in a
straight line. You can also use margin controls to make text enter or exit a circle in a straight line.

Line

Shapes text in a straight line, defined by two control points (Vertex 1/Circle Center, and Vertex 2). As with

the Bezier path, the distance between the two control points doesn’t affect the spacing of the text, unless alignment is
set to Force.

Control Points

Specify the points on the path.

Tangent 1/Circle Point

Specifies the following points: starting tangent for a Bezier curve, diameter of a circle and

starting or ending point of text (depending on the specified alignment), and diameter of a loop and the point where
text enters.

Vertex 1/Circle Center

Specifies the starting vertex for a Bezier curve, center of a circle or loop, and starting or

ending point for text on a line (depending on the specified alignment).

Tangent 2

Specifies the ending tangent of the Bezier curve. The line between Tangent 2 and Vertex 2 specifies the

slope of the curve at its ending point. For circles or loops, Tangent 2 is ignored.

Vertex 2

Specifies the ending vertex of a Bezier curve and the angle of a line. For circles or loops, Vertex 2 is

ignored.

Custom Path

Specifies an arbitrary path. You can use a mask created in the Layer panel or in Adobe Illustrator.

Reverse Path

Reverses the path.

Character controls

Size

Size of the characters.

Tracking

Average distance between characters.

Kerning

Controls the horizontal distance between two characters. If you change the text, specified kerning is preserved

for all unchanged character pairs. You cannot use the Undo command to undo kerning changes. To change horizontal
spacing between characters over time, use Kerning Jitter Max or create keyframes for Tracking.

Kerning Pair

Specifies the pair of characters to kern. Click the arrow to move among the pairs.

Kerning Value

The amount of kerning to apply.

Orientation

Specifies the orientation or rotation values of each character.

Character Rotation

Each character is rotated by the specified number of degrees from its current angle. The center

of rotation is on the point where the character intersects the path. Perpendicular To Path changes the initial angle of
the characters.

Perpendicular To Path

Rotates each character so that it’s perpendicular to the path. If Perpendicular To Path is

deselected, characters always remain upright (unless rotated by Character Rotation).

Vertical Writing

Rotates each character so it’s vertical along the path.

Rotate Roman Characters

Rotates Roman characters vertically along the path; if Rotate Roman Characters isn’t

selected, only non-Roman characters are rotated.

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