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Checkerboard effect – Adobe After Effects CS4 User Manual

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USING AFTER EFFECTS CS4

Effects and animation presets

Last updated 12/21/2009

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Values above 255 or below 0 are reflected back into the 0-255 range. For example, a value of 258 (255+3)

is reflected to 252 (255-3), and a value of -3 is reflected to 3. With this setting, Contrast values above 100 increase
complexity and detail.

Disperse

How randomly the pattern is drawn. Lower values cause more uniform or gridlike cell patterns.

Note: If you set the Disperse value above 1.0, set the layer to Best quality to avoid artifacts.

Size

The size of the cells. The default size is 60.

Offset

Determines the portion of the fractal shape used to create the pattern.

Tiling Options

Choose Enable Tiling to create a pattern built of repeating tiles. Cells Horizontal and Cells Vertical

determine how many cells wide and how many cells high each tile is.

Evolution

Animating this setting results in changes of the pattern over time.

Note: Although the Evolution value is set in units called revolutions, it’s important to realize that these revolutions are
progressive. The Evolution state continues to progress infinitely at each new value. Use the Cycle Evolution option to
return the Evolution setting to its original state at each revolution.

Evolution Options

Evolution Options provide controls that render the effect for one short cycle and then loop it for

the duration of your clip. Use these controls to pre-render cell pattern elements into loops, and thus speed up
rendering time.

Cycle Evolution

Creates a loop that forces the Evolution state to return to its starting point.

Cycle

The number of revolutions of the Evolution setting that the cell pattern cycles through before it repeats. The

amount of time between Evolution keyframes determines the timing of the Evolution cycles.

Note: The Cycle control affects only the state of the cell pattern, not geometrics or other controls, so you can get different
results with different Size or Offset settings.

Random Seed

Specifies a value from which to generate the cell pattern. Animating this property results in flashing

from one cell pattern to another (within the same cell pattern type), which is not usually the result that you want. For
smooth transition of the cell pattern, animate the Evolution property.

Note: Create new cell pattern animations by reusing previously created Evolution cycles and changing only the Random
Seed value. Using a new Random Seed value alters the cell pattern without disturbing the Evolution animation.

Checkerboard effect

The Checkerboard effect creates a checkerboard pattern of rectangles, half of which are transparent.

This effect works with 8-bpc color.

Anchor

The point of origin of the checkerboard pattern. Moving this point offsets the pattern.

Size From

How the dimensions of the rectangles are determined:

Corner Point

The dimensions of each rectangle are the dimensions of the rectangle with opposite corners defined

by the Anchor and Corner points.

Width Slider

The height and width of a rectangle are equal to the Width value, meaning that the rectangles are

squares.

Width & Height Sliders

The height of a rectangle is equal to the Height value. The width of a rectangle is equal to

the Width value.

Feather

Thickness of the edge feather within the checkerboard pattern.

Color

The color of the nontransparent rectangles.

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