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View an effect control point, Move an effect control point, Effect control point coordinates – Adobe After Effects CS4 User Manual

Page 402: Randomness and random seeds

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396

USING AFTER EFFECTS CS4

Effects and animation presets

Last updated 12/21/2009

View an effect control point

To view an effect control point in the Layer panel, choose the effect name from the View menu at the bottom of the
Layer panel.

To view an effect control point in the Composition panel, select the effect name in the Timeline panel or Effect
Controls panel.

Note: To view effect control points in the Composition panel, select Show Layer Controls in the View menu and select
Effect Controls in View Options (View

> View Options).

Move an effect control point

In the Composition panel or Layer panel, drag the effect control point

.

In the Effect Controls panel, click the effect control point button

; then, in the Composition or Layer panel,

click where you want the effect control point.

In the Timeline or Effect Controls panel, drag or enter values for the x and y coordinates for the effect control point
as you would to modify any other property.

More Help topics

Set a property value

” on page 162

Layer properties in the Timeline panel

” on page 159

Effect control point coordinates

Effect control points are in layer space for layers that are not continuously rasterized and for which transformations
are not collapsed. If a layer is continuously rasterized or has collapsed transformations, then effect control points are
in composition space. (See

Coordinate systems: composition space and layer space

” on page 145.)Vector layers

(including shape layers and text layers) are always continuously rasterized, so for them effect control points are always
in composition space.

Null object layers, solid-color layers, and other layers based on source footage items by default have effect control
points in layer space. For more information about render order and collapsing transformations, see “

Render order and

collapsing transformations

” on page 64.

For more information about continuous rasterization, see “

Continuously rasterize a layer containing vector graphics

on page 158.

Randomness and random seeds

Because true randomness is not repeatable, many effects simulate randomness by using a calculation that generates
seemingly random results for each value of a Random Seed property. Multiple instances of the same effect give the
same results if all of their settings—including the Random Seed property values—are the same. This allows you to get
predictable, deterministic results, while still achieving the appearance of randomness.

Changing the Random Seed value doesn’t make things more or less random; it only makes them seem random in a
different way.

You can add randomness to any property with the expressions in the Random Numbers category.

More Help topics

Random Numbers methods (expression reference)

” on page 663

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