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Modulator effect, Parametric eq effect, Reverb effect – Adobe After Effects CS4 User Manual

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USING AFTER EFFECTS CS4

Effects and animation presets

Last updated 12/21/2009

Modulator effect

The Modulator effect adds both vibrato and tremolo to audio by modulating (varying) the frequency and amplitude.

Modulation Type

The type of waveform to use. Sine produces smoother modulation. Triangle produces more abrupt

modulation.

Modulation Rate

The rate in Hz of the modulation.

Modulation Depth

The amount of frequency modulation.

Amplitude Modulation

The amount of amplitude modulation.

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Preview video and audio

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Parametric EQ effect

The Parametric EQ effect emphasizes or attenuates specific frequency ranges. Parametric EQ is useful for enhancing
music, such as boosting low frequencies to bring up bass.

If you have audio with an unwanted sound (such as a beep from a forklift in the background), you can isolate and cut
the frequency range of the beep to attenuate the sound.

Using this effect, you can enhance up to three different bands of audio. As you adjust controls, a frequency-response
graph indicates the combined equalization curve you create; band 1 is red, band 2 is green, and band 3 is blue. You
may find it easier to specify controls if you determine in advance the frequency-response curve you want.

To identify the frequencies of unwanted sound, use the Audio Spectrum effect.

Band Enabled

Activates an equalization band and its controls.

Frequency

The center of the frequency band to modify.

Bandwidth

The width of the frequency band to modify.

Boost/Cut

The amount by which to boost (increase) or cut (decrease) the amplitude of the frequencies inside the

specified band. Positive values boost; negative values cut.

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Audio Spectrum effect

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Preview video and audio

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Reverb effect

The Reverb effect simulates a spacious or acoustically live interior by simulating random reflections of a sound off a
surface.

Harry Frank and Aharon Rabinowitz provide a video tutorial on the

All Bets Are Off website

that shows how to use

the Backwards effect and the Reverb effect to create a creepy reverse echo result.

Reverb Time

The average time, in milliseconds, between the original audio and the reverberated audio.

Diffusion

Specifies how much the effect scatters the original audio. More diffusion can make the audio sound farther

from the microphone.

Decay

Specifies the amount of time it takes for the effect to subside. A higher value simulates a larger space.

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