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Lightning effect – Adobe After Effects CS4 User Manual

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USING AFTER EFFECTS CS4

Effects and animation presets

Last updated 12/21/2009

Lightning effect

If you are working on a project that was created in an older version of After Effects and the Lightning effect is applied
to one or more layers, you can continue to use this effect; otherwise, use the Advanced Lightning effect. (See

Advanced Lightning effect

” on page 487.)

This effect works with 8-bpc color.

Start Point, End Point

Where the lightning begins and ends.

Segments

The number of segments that form the main lightning bolt. Higher values produce more detail but reduce

the smoothness of motion.

Amplitude

The size of undulations in the lightning bolt as a percentage of the layer

width.

Detail Level, Detail Amplitude

How much detail is added to the lightning bolt and any branches. For Detail Level,

typical values are in the range 2–3. For Detail Amplitude, a typical value is 0.3. Higher values for either control are best
for still images but tend to obscure animation.

Branching

The amount of branching (forking) that appears at the ends of bolt segments. A value of 0 produces no

branching; a value of 1.0 produces branching at every segment.

Rebranching

The amount of branching from branches. Higher values produce treelike lightning bolts.

Branch Angle

The angle between a branch and the main lightning bolt.

Branch Seg. Length

The length of each branch segment as a fraction of the average length of the segments in the

lightning bolt.

Branch Segments

The maximum number of segments for each branch. To produce long branches, specify higher

values for both Branch Seg. Length and Branch Segments.

Branch Width

The average width of each branch as a fraction of the width of the lightning bolt.

Speed

How fast the lightning bolt undulates.

Stability

How closely the lightning follows the line defined by the start and end points. Lower values keep the lightning

bolt close to the line; higher values create significant bouncing. Use Stability with Pull Force to simulate a Jacob’s
Ladder effect and cause the lightning bolt to snap back to a position along the start line after it has been pulled in the
Pull Force direction. A Stability value that is too low doesn’t allow the lightning to be stretched into an arc before it
snaps back; a value that is too high lets the lightning bolt bounce around.

Fixed Endpoint

Determines whether the end point of the lightning bolt remains fixed in place. If this control isn’t

selected, the end of the bolt undulates around the end point.

Width, Width Variation

The width of the main lightning bolt and how much the width of different segments can vary.

Width changes are randomized. A value of 0 produces no width changes; a value of 1 produces the maximum width
changes.

Core Width

The width of the inner glow, as specified by the Inside Color value. Core Width is relative to the total width

of the lightning bolt.

Outside Color, Inside Color

The colors used for the outer and inner glows of the lightning bolt. Because the Lightning

effect adds these colors on top of existing colors in the composition, primary colors often produce the best results.
Bright colors often become much lighter, sometimes becoming white, depending on the brightness of colors beneath.

Pull Force, Pull Direction

The strength and direction of a force that pulls the lightning bolt. Use the Pull Force value

with the Stability value to create a Jacob’s Ladder appearance.

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