Transitiontype, Triggerevent – Grass Valley Xstudio Vertigo Suite v.4.10 User Manual
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Xstudio User Manual
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Appendix C - Xstudio properties
TransitionType
[TransitionType]
•
Applies to: All primitives.
•
Description: Creates a transition between two objects by replacing
the existing object with another object of the same type. For
example, if you select F
ADE
for a text object being updated from a
data source, the text currently on air will fade out, and the latest
text from the data source will fade in.
•
Accepted values: Select one of the following transition types from
the drop-down list. Also see
for a description of each
transition type.
• F
ADE
• D
ISSOLVE
• C
UT
• W
IPE
• P
USH
• R
EVEAL
• S
LIDE
• B
OX
• F
LIP
• V
ALVE
• H
INGE
S
WING
I
N
• H
INGE
S
WING
O
UT
• H
INGE
SLIDE
I
N
• H
INGE
SLIDE
O
UT
• R
OLL
IN
• R
OLL
OUT
• C
UBE
R
OLL
I
N
• C
UBE
R
OLL
O
UT
• C
UBE
S
LIDE
I
N
• C
UBE
S
LIDE
O
UT
• C
OMPOSITE
TriggerEvent
[TriggerEvent]
•
Applies to: Crawl and roll objects.
•
Description: The user defined event that will be executed when the
crawl or roll passes the trigger point.
•
Accepted values: Enter an
EVENT
NAME
exactly as it is listed in the
Action Editor’s Events list (see
Scene-side properties
Descriptions