beautypg.com

Removing assets from categories, Opening and editing assets using the asset browser – Grass Valley Xstudio Vertigo Suite v.4.10 User Manual

Page 336

background image

Xstudio User Manual

13-11

Appendix A - Asset Browser

Removing assets from categories

An asset can exist within one or many categories in the Asset Browser as linked assets,
meaning that each instance of the asset is linked together. Therefore, saved changes to one
instance of the asset are applied to all of the same linked assets.

Using the R

EMOVE

FROM

C

ATEGORY

command, Xstudio allows you to remove an instance

of an asset from a category, without deleting it from the system. Note, however, that the
R

EMOVE

FROM

C

ATEGORY

command is only available if another instance of the asset exists

in another category. This is a safety feature to prevent you from mistakenly deleting the only
remaining instance of the asset.

If your intention is to completely remove the asset from the system, you will use the D

ELETE

command, instead of the R

EMOVE

FROM

C

ATEGORY

command (see

page 13-13

).

To remove an asset from a category:
1.

In the Asset Browser, right-click on the asset that is to be deleted.
A context menu appears. If the asset has other linked locations, the R

EMOVE

F

ROM

C

ATEGORY

command will be available. However, if the asset does not exist in any other

category, then the command will not be available.

2.

Select R

EMOVE

F

ROM

C

ATEGORY

from the context menu.

The C

ONFIRM

R

EMOVE

FROM

C

ATEGORY

dialog box appears and asks you to confirm

that you want to remove the specified asset from the specified category.

3.

Click Y

ES

to remove the asset from the category, or click N

O

to cancel the operation.

Opening and editing assets using the Asset Browser

You can use the A

SSET

B

ROWSER

to open assets so that they can be edited. Assets that

were created in Xstudio can be edited within the application. Those that were created in a
third-party product must be edited outside Xstudio and then re-ingested (see

page 4-14

).

The following table provides a list of the assets that can be edited using Xstudio, and which
require a third-party application.

N

OTE

Opening and editing assets can also be done from within the Gallery Browser using the
same procedure.

Open and edit within Xstudio

Open and edit in third-party application

Pages

Templates

Control panels

Scenes

Xmedia objects

Scripts

Lookup Tables

Images

Clips

Cel animations

Audio

This manual is related to the following products: