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Start, Starttime, Sec) – Grass Valley Xstudio Vertigo Suite v.4.10 User Manual

Page 387: Startloop, Style, Startframe

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Xstudio User Manual

Appendix C - Xstudio properties

Start

[CounterStart]

Applies to: Text2D objects when the Time property is enabled.

Description: Sets the time from which the counter will start. See

“Creating simple clocks and timers using Text2D scene elements”
on page 6-7

for more information.

Accepted values: Selecting the Start property exposes the

button to open the C

OUNTER

S

TART

dialog box. Use the up/down

arrows to select the exact hours, minutes, and seconds values to
be set as the displayed start time. Values can only be positive.

StartFrame

[StartFrame]

Applies to: Cel animation objects.

Description: Sets the frame at which the cel animation starts
playing.

Accepted values: Enter the

FRAME

NUMBER

at which the cel

animation will start playing.

StartLoop

[StartLoop]

Applies to: Cel animation objects.

Description: Sets the frame at which the cel animation will start
looping.

Accepted values: Enter the

FRAME

NUMBER

at which the cel

animation will start looping.

StartTime (sec)

[StartTime]

Applies to: Clip objects.

Description: Sets the time at which the clip starts playing.

Accepted values: Enter the time (in seconds) at which the clip will
start playing.

Style

[Style]

Applies to: Clip, cel animation and image objects.

Description: Determines how the asset displays once it has been
laid onto the image, cel animation, clip, or button object.

Accepted values: Select from the drop-down list:

K

EEP

A

SPECT

- Asset is resized to fit the object while

maintaining the aspect ratio.

N

ATURAL

S

IZE

- Asset maintains its original dimensions and

aspect ratio, although it may be clipped if its container object
is resized.

F

REE

- Asset is resized to fit the object without maintaining

the aspect ratio.

Scene-side properties

Descriptions

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