Start, Starttime, Sec) – Grass Valley Xstudio Vertigo Suite v.4.10 User Manual
Page 387: Startloop, Style, Startframe

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Xstudio User Manual
Appendix C - Xstudio properties
Start
[CounterStart]
•
Applies to: Text2D objects when the Time property is enabled.
•
Description: Sets the time from which the counter will start. See
“Creating simple clocks and timers using Text2D scene elements”
on page 6-7
for more information.
•
Accepted values: Selecting the Start property exposes the
button to open the C
OUNTER
S
TART
dialog box. Use the up/down
arrows to select the exact hours, minutes, and seconds values to
be set as the displayed start time. Values can only be positive.
StartFrame
[StartFrame]
•
Applies to: Cel animation objects.
•
Description: Sets the frame at which the cel animation starts
playing.
•
Accepted values: Enter the
FRAME
NUMBER
at which the cel
animation will start playing.
StartLoop
[StartLoop]
•
Applies to: Cel animation objects.
•
Description: Sets the frame at which the cel animation will start
looping.
•
Accepted values: Enter the
FRAME
NUMBER
at which the cel
animation will start looping.
StartTime (sec)
[StartTime]
•
Applies to: Clip objects.
•
Description: Sets the time at which the clip starts playing.
•
Accepted values: Enter the time (in seconds) at which the clip will
start playing.
Style
[Style]
•
Applies to: Clip, cel animation and image objects.
•
Description: Determines how the asset displays once it has been
laid onto the image, cel animation, clip, or button object.
•
Accepted values: Select from the drop-down list:
• K
EEP
A
SPECT
- Asset is resized to fit the object while
maintaining the aspect ratio.
• N
ATURAL
S
IZE
- Asset maintains its original dimensions and
aspect ratio, although it may be clipped if its container object
is resized.
• F
REE
- Asset is resized to fit the object without maintaining
the aspect ratio.
Scene-side properties
Descriptions