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Preview mode controls, Animation tree and animations – Grass Valley Xstudio Vertigo Suite v.4.10 User Manual

Page 152

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Xstudio User Manual

7-9

Animating scene objects

Preview Mode controls

It is often useful to preview the playout of the scene animation during the animation creation
process to ensure that the animation is behaving as intended. When used with Xstudio’s
P

REVIEW

mode, the Animation Editor’s Preview Mode controls allow you to play out a

preview of the animation on a connected device.

Figure

7-4

shows that only the P

LAY

and S

TOP

buttons are currently enabled in Preview

Mode. Instructions for publishing and previewing a scene animation are provided in

“Previewing and scrubbing the animation” on page 7-32

.

Figure 7-4. Preview Mode controls

Animation Tree and Animations

The Animation Editor helps you create and manage scene animations using an expandable
tree view called the Animation Tree. As figure

7-5

demonstrates, the Animation Tree

organizes the main components of the scene’s animation into three levels: animations,
objects, and properties. Additionally, you can add keyer channels and command channels
to the animations in the Animation Tree.

Figure 7-5. Animations are organized into an expandable tree view

The Animation Tree is equipped with four default animations: Default In, Default Out,
Page In and Page Out. As described below, these default animations are automatically
triggered to start by calling and clearing the scene/page, respectively. Additional animations
can be added to the Animation Tree, however, these animations are called manual
animations because they must be explicitly called using the Action Editor’s A

NIMATION

action and an associated event.

The following topics provide a more detailed description of the elements belonging or
related to the Animation Tree:

“Default, Page and Manual animations” on page 7-10

“Keyer Channels” on page 7-11

“Fader Channel” on page 7-11

“Command Channels” on page 7-12

“Animation Tree’s Context menu” on page 7-14

Animations

Animations & Objects

Animations, Objects, & Properties

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