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Outtransitiontype, Playback state on invisible, Pingpong – Grass Valley Xstudio Vertigo Suite v.4.10 User Manual

Page 382: Rate, Repeat

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Xstudio User Manual

15-29

Appendix C - Xstudio properties

OutTransitionType

[TransitionType]

Applies to: All primitives when the

TransitionType

property is set to

C

OMPOSITE

.

Description: Creates a transition between two objects, where one
object is replaced by another object of the same type. Depending
on the transition type selected, the transition can be stylized (i.e.
involve rotations, gradual revealing...etc.), or an immediate
replacement of one by another (C

UT

).

Accepted values: Select one of the following T

RANSITION

T

YPE

styles from the drop-down list.

PingPong

[PingPong]

Applies to: Cel animations objects.

Description: Indicates whether or not the cel animation will start
playing again in reverse after completing.

Accepted values: Select from the drop-down list: T

RUE

or F

ALSE

.

When T

RUE

is selected, the cel animation plays forward and then

returns in reverse. When F

ALSE

is selected, the cel animation

plays forward, completes, then returns to the beginning
immediately and plays forward.

Playback State On Invisible

[PlaybackStateOnInvisible]

Applies to: Clip objects

Description: Sets the state of playback of the clip when the clip is
invisible.

Accepted values: Select from the drop-down list: P

LAY

, P

AUSE

or

R

ECUE

.

Rate

[Rate]

Applies to: Cel animation, crawl and roll objects.

Description: Sets the number of frames per second for the cel
animation, crawl or roll.

Accepted values: Enter the

NUMBER

OF

FRAMES

PER

SECOND

.

Repeat

[Repeat]

Applies to: Crawl and roll objects.

Description: Determines whether or not the crawl or roll starts
playing again after completing.

Accepted values: Select from the drop-down list: T

RUE

or F

ALSE

.

Scene-side properties

Descriptions

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