Outtransitiontype, Playback state on invisible, Pingpong – Grass Valley Xstudio Vertigo Suite v.4.10 User Manual
Page 382: Rate, Repeat

Xstudio User Manual
15-29
Appendix C - Xstudio properties
OutTransitionType
[TransitionType]
•
Applies to: All primitives when the
TransitionType
property is set to
C
OMPOSITE
.
•
Description: Creates a transition between two objects, where one
object is replaced by another object of the same type. Depending
on the transition type selected, the transition can be stylized (i.e.
involve rotations, gradual revealing...etc.), or an immediate
replacement of one by another (C
UT
).
•
Accepted values: Select one of the following T
RANSITION
T
YPE
styles from the drop-down list.
PingPong
[PingPong]
•
Applies to: Cel animations objects.
•
Description: Indicates whether or not the cel animation will start
playing again in reverse after completing.
•
Accepted values: Select from the drop-down list: T
RUE
or F
ALSE
.
When T
RUE
is selected, the cel animation plays forward and then
returns in reverse. When F
ALSE
is selected, the cel animation
plays forward, completes, then returns to the beginning
immediately and plays forward.
Playback State On Invisible
[PlaybackStateOnInvisible]
•
Applies to: Clip objects
•
Description: Sets the state of playback of the clip when the clip is
invisible.
•
Accepted values: Select from the drop-down list: P
LAY
, P
AUSE
or
R
ECUE
.
Rate
[Rate]
•
Applies to: Cel animation, crawl and roll objects.
•
Description: Sets the number of frames per second for the cel
animation, crawl or roll.
•
Accepted values: Enter the
NUMBER
OF
FRAMES
PER
SECOND
.
Repeat
[Repeat]
•
Applies to: Crawl and roll objects.
•
Description: Determines whether or not the crawl or roll starts
playing again after completing.
•
Accepted values: Select from the drop-down list: T
RUE
or F
ALSE
.
Scene-side properties
Descriptions