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Clip objects on the scene canvas, Clip objects on the scene canvas -12 – Grass Valley Xstudio Vertigo Suite v.4.10 User Manual

Page 125

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6-12

Xstudio User Manual

Working with scene objects

Clip objects on the scene canvas

Adding a Clip object to the scene’s canvas allows you to position and playout a video clip
on air.

As described on

page 5-3

, a clip object on the scene can either be clip asset that was added

from the Asset Browser, or a Clip primitive

. When a clip primitive is added to the scene,

it is empty as it does not yet have a video clip file associated to it. See

page 5-5

for

instructions on associating an asset with the Clip primitive.

Other methods for determining or changing which clip asset will appear in the Clip object
include using C

LIP

C

OMMAND

action in response to an event during playout (

page 10-22

) or

using the C

LIP

N

AME

property within a keyframe on the scene’s animation channel (

page 7-60

).

You can change the default appearance and behavior of a Clip scene object by selecting
the object on the canvas and editing its properties settings in the Properties Browser. While
full descriptions of all of the scene object properties are provided in

“Scene object

properties” on page 15-13

, the following table summarizes the properties specifically

associated with clip objects.

Category

Clip object properties

The following properties determine the identity, visibility and control of the clip
object:

Name

,

Visible

,

Use As Mask

,

Locked

Click on the links or see

“Scene object properties” on page 15-13

for a description

of each of these properties.

Transformations

The following properties allow you to set the coordinates (location), spatial position
and dimensions (size) of the clip object:

X

,

Y

,

Z

,

RotateX

,

RotateY

,

RotateZ

,

ScaleX

,

ScaleY

Click on the links or see

“Scene object properties” on page 15-13

for a description

of each of these properties.

The banner in this scene
is a clip object

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