Clip objects on the scene canvas, Clip objects on the scene canvas -12 – Grass Valley Xstudio Vertigo Suite v.4.10 User Manual
Page 125

6-12
Xstudio User Manual
Working with scene objects
Clip objects on the scene canvas
Adding a Clip object to the scene’s canvas allows you to position and playout a video clip
on air.
As described on
, a clip object on the scene can either be clip asset that was added
from the Asset Browser, or a Clip primitive
. When a clip primitive is added to the scene,
it is empty as it does not yet have a video clip file associated to it. See
for
instructions on associating an asset with the Clip primitive.
Other methods for determining or changing which clip asset will appear in the Clip object
include using C
LIP
C
OMMAND
action in response to an event during playout (
using the C
LIP
N
AME
property within a keyframe on the scene’s animation channel (
).
You can change the default appearance and behavior of a Clip scene object by selecting
the object on the canvas and editing its properties settings in the Properties Browser. While
full descriptions of all of the scene object properties are provided in
, the following table summarizes the properties specifically
associated with clip objects.
Category
Clip object properties
The following properties determine the identity, visibility and control of the clip
object:
Click on the links or see
“Scene object properties” on page 15-13
for a description
of each of these properties.
Transformations
The following properties allow you to set the coordinates (location), spatial position
and dimensions (size) of the clip object:
,
Click on the links or see
“Scene object properties” on page 15-13
for a description
of each of these properties.
The banner in this scene
is a clip object