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Setting light sources – Sony Multi Interface Shoe Adapter User Manual

Page 555

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DME Special Effect Operations

Chapt

er

11

DME Ope

ra

tions

a) When Factory is selected
b) When User is selected. The setting value range depends on the number of texture patterns

installed.

4

Press [Set].

The texture selected in step

2

appears in the list on the left of the status

area.

To set a test sphere

1

In the Spot Lighting menu, press [Test Sphere], turning it on.

A test sphere effect appears on the image surface.

2

Adjust the following parameter.

a) Light appears from Z direction. At

100.00 the light goes deepest, at +100.00 the whole

image is lit like a flat effect.

For details of the relationship of test spheres and light sources, see
“Relation between test spheres and parallel rays” (page 550)
.

Setting light sources

Up to three light sources (Light 1 to Light 3) for Spotlighting can be set by
menus.

Light source menu

The following three light source menus are available.

Note

The BZDM-9050 Texture Lighting Software (for MVE-9000) is required to
enable Light 2 and Light 3.

Knob

Parameter

Adjustment

Setting values

1

Texture No

Texture

1 to 30

a)

101 and upwards

b)

Knob

Parameter

Adjustment

Setting values

5

Amp

Distance of light

–100.00 to +100.00

a)

Light source

Menu

Light 1

DME >Light/Trail >Spot Lighting >Light 1

Light 2

DME >Light/Trail >Spot Lighting >Light 2

Light 3

DME >Light/Trail >Spot Lighting >Light 3