Setting light sources – Sony Multi Interface Shoe Adapter User Manual
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555
DME Special Effect Operations
Chapt
a) When Factory is selected
b) When User is selected. The setting value range depends on the number of texture patterns
installed.
4
Press [Set].
The texture selected in step
2
appears in the list on the left of the status
area.
To set a test sphere
1
In the Spot Lighting menu, press [Test Sphere], turning it on.
A test sphere effect appears on the image surface.
2
Adjust the following parameter.
a) Light appears from Z direction. At
–
100.00 the light goes deepest, at +100.00 the whole
image is lit like a flat effect.
For details of the relationship of test spheres and light sources, see
“Relation between test spheres and parallel rays” (page 550).
Setting light sources
Up to three light sources (Light 1 to Light 3) for Spotlighting can be set by
menus.
Light source menu
The following three light source menus are available.
Note
The BZDM-9050 Texture Lighting Software (for MVE-9000) is required to
enable Light 2 and Light 3.
Knob
Parameter
Adjustment
Setting values
1
Texture No
Texture
1 to 30
a)
101 and upwards
b)
Knob
Parameter
Adjustment
Setting values
5
Amp
Distance of light
–100.00 to +100.00
a)
Light source
Menu
Light 1
DME >Light/Trail >Spot Lighting >Light 1
Light 2
DME >Light/Trail >Spot Lighting >Light 2
Light 3
DME >Light/Trail >Spot Lighting >Light 3