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Sony Multi Interface Shoe Adapter User Manual

Page 261

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261

Creating User Programmable DME Patterns

Chap

te

r 6

DME

Wipes

• In the group of the Key Frame >DME User PGM menu,

select [Flip Tumble].

Notes on frame in-out (one-channel mode)

Create a minimum of three keyframes.
• Either create the first keyframe image outside the screen area, or set the

image size to zero so that it cannot be seen within the screen.

• Create the first transition to end such that the image can be seen within the

screen. At this point, press the [PAUSE] button in the keyframe control
block, turning it on, to set a pause for the keyframe.

• Either create the last keyframe image outside the screen area, or set the image

size to zero so that it cannot be seen within the screen.

• In the group of the Key Frame >DME User PGM menu,

select [FRAME I/O].

Notes on Frame in-out H (one-channel mode)

Create a minimum of three keyframe points.
• Either create the first keyframe image outside the screen area, or set the

image size to zero so that it cannot be seen within the screen.

• As the state after completion of the first transition, move the image

horizontally to make it visible within the screen. At this time, press the
[PAUSE] button in the keyframe control block, turning it on, to set a pause
for the keyframe.

• For the last keyframe move the image horizontally to place it outside the

screen area or set the image size to zero, so that the image is not visible
within the screen.

• In the group of the Key Frame >DME User PGM menu,

select [FRAME I/O H].

Notes on frame in-out V (one-channel mode)

Create a minimum of three keyframe points.
• Either create the first keyframe image outside the screen area, or set the

image size to zero so that it cannot be seen within the screen.

• As the state after completion of the first transition, move the image vertically

to make it visible within the screen. At this time, press the [PAUSE] button
in the keyframe control block, turning it on, to set a pause for the keyframe.

• For the last keyframe move the image vertically to place it outside the screen

area or set the image size to zero, so that the image is not visible within the
screen.

• In the group of the Key Frame >DME User PGM menu,

select [FRAME I/O V].

Notes on picture-in-picture (one-channel mode)

Create a minimum of three keyframes.
• Either create the first keyframe image outside the screen area, or set the

image size to zero so that it cannot be seen within the screen.